CS2 Guides
Gloves in CS2: The Complete Buyer’s Guide
All eight glove types, why glove float behaves differently to weapon float, and how to choose a pair you will still like in a year.
Knife Skins Explained: Types, Finishes and What Drives Price
Every CS2 knife type, how the finish families work, which ones are pattern-sensitive, and the order in which price is actually decided.
AWP Skins: A Collector’s Guide
How AWP skins are structured, why collection skins behave differently to case skins, and what separates a trophy AWP from an expensive one.
The Most Iconic AK-47 Skins of All Time
The AK-47 finishes that defined CS2 trading, why each one earned its status, and what actually moves their price.
How to Spot an Overpriced Skin Listing
A practical checklist for catching inflated CS2 listings — float position, sticker overpay, fake rarity claims, trade locks and the sold-price test.
A Beginner’s Guide to Buying Your First CS2 Skin
How to choose, check and buy your first CS2 skin without overpaying — covering wear, float, listings, trade locks and the mistakes that catch everyone once.
Souvenir Skins: What Makes Them Different
Souvenir items carry permanent event stickers, come from map collections not cases, and have fixed supply — how they work and what drives their value.
StatTrak Explained: Is It Worth the Extra Cost
StatTrak adds a live kill counter and a real price premium — here's how it works, where it's obtainable, and when paying up for it makes sense.
How CS2 Skin Prices Are Actually Determined
Skin prices come from supply mechanics, weapon demand and a stack of modifiers — here's the full model, from case rotation to trade locks and fees.
Factory New vs Minimal Wear: Is the Premium Worth It
Factory New always costs more than Minimal Wear — but on many skins you cannot see the difference. Here's how to work out when the premium is real.